曲靖师范学院学报 ›› 2016, Vol. 35 ›› Issue (4): 112-115.

• 艺术研究 • 上一篇    下一篇

景观设计中3Dmax的运用

张婷   

  1. 曲靖师范学院 美术学院,云南 曲靖 655011
  • 收稿日期:2016-05-16
  • 作者简介:张婷,曲靖师范学院美术学院教师,主要从事环境艺术设计研究。

Application of 3Dmax to Scenery Design

Zhang Tian   

  1. School of Fine Arts, Qujing Normal University, Qujing Yunnan 655011, P. R. China
  • Received:2016-05-16

摘要: 景观设计是一门涉及生物、生态、环境、建筑、工程、社会、艺术等学科的综合性环境艺术,用3DMax软件制作效果图有着重要的作用和意义。3DMax可以用于规划设计的场景建模、效果图制作,通过摄像机切换多个视角,以直观生动的形象及逼真的三维效果给人身临其境的感受。研究3DMax概念,探讨它在景观设计中的手段、方式方法、出图效果和原理,以实例论述它从二维到三维的电脑设计过程,建模到材质与灯光效果,渲染与最后出图等,可以提升景观设计的效率和质量。

关键词: 景观设计, 3DMax, 渲染 , 参数设定, 效果图

Abstract: The application of 3Dmax to scenery design, a comprehensive environmental art concerned with biology, ecology, environment, architecture, engineering, society and art, is of great importance and function. The 3Dmax can be applied to scenery model building and many angles of view can be obtained through changing the camera, which is to offer us a vivid and authentic feeling. The study of 3DMax notion and its using means, methods and principles will improve the efficiency and quality of scenery design.

Key words: scenery design, 3DMax, parameter setting, impression drawing

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